![how to play starcraft 2 offline mode how to play starcraft 2 offline mode](https://s2editor-guides.readthedocs.io/New_Tutorials/07_Lessons/resources/082_Test_a_Mod_Offline1.png)
- #How to play starcraft 2 offline mode software
- #How to play starcraft 2 offline mode Pc
- #How to play starcraft 2 offline mode free
This is stated in the System Requirements on the retail box, as well as our online System Requirements. Quoth the customer service guy, following a bunch of players mailing to find out why the 30-day offline mode wasn't working anymore:Īt this time, StarCraft II requires an active internet connection to play.
#How to play starcraft 2 offline mode Pc
That may have changed, with the game apparently now losing its activation every time you turn your PC off. A quick nod to the Blizzardian mothership every 30 days was required, but other than that, carry on Zerging. ORIGINAL: While we all knew 's careful weaving into StarCraft 2's fabric meant Blizzard's latest wasn't something to be played in an entirely offline vacuum, it allowed the less bewebbed players amongst us to have some singleplayer fun without being chastised. The Steam client is buggy, but when it comes to games it seems like Valve runs a pretty tight ship.UPDATE: Blizzard are a-fixin' it, claiming the deactivation thing is an 'issue' rather than a decision, and will be sorted in an upcoming patch. It'd also be interesting to know more about the frequency of exploits against the two company's products. They stepped on some toes because some people were falsely identified as cheating and lost items, but it went over pretty smooth.
#How to play starcraft 2 offline mode free
with this, but instead of banning everyone they simply deleted the ill-gotten items and gave people who hadn't 'cheated' the system a free hat in the form of a halo called "Cheater's Lament". When they added item drops, people started working hard to beat the system. I couldn't tell you why, but Valve either a) bans people less b) has less people that need banning or c) keeps it quietīlizzard gets a lot more bad press IMHO because it seems to happen all at once, and possibly also because they have a TON of users (and thus quite a lot of cheaters)Īn example of why Valve is received so positively can be seen in TF2. I support Blizzard here, but I will try to give you a real answer.
![how to play starcraft 2 offline mode how to play starcraft 2 offline mode](https://blizzardwatch.com/wp-content/uploads/2017/06/diablo_challenge_rift_header_barbarian.jpg)
#How to play starcraft 2 offline mode software
However, I still find it strange that Blizzard should take the stance that they still own the software and can take away your access after you have bought it, for doing something with it on your own personal computer, in single player mode.
![how to play starcraft 2 offline mode how to play starcraft 2 offline mode](https://1.bp.blogspot.com/-hQYVLXyrBRE/U2ontwLgpUI/AAAAAAAAMO4/hupveRfkUvE/s800/Starcraft-2-Heart-of-the-Swarm-3.jpg)
Perhaps since it keeps track of player rankings they are concerned about cheating in local single player games artificially inflating the achievements and gamer score of some players. Players have already purchased the game, and it seems to me that after that point Blizzard should no longer have control of what they do with the game in single player mode, on their own computer. For some, their accounts were suspended and for others their CD keys were disabled and they were completely locked out of playing even campaign mode in their legally purchased game. Users found to be using cheats in SINGLE PLAYER CAMPAIGN MODE and AI SKIRMISH mode were treated the same as if they had cheated in a multiplayer online match. On October 1, 2010, Blizzard began the unprecedented act of suspending and banning players for the use of cheats and trainers in SINGLE PLAYER games of Starcraft 2: Wings of Liberty.